A caving-focused minigame with custom items, powerups, loot, and more!
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James Fenn fe9468612c improve encounter functionality, add mob respawning & fix reset 5 days ago
_data improve encounter functionality, add mob respawning & fix reset 5 days ago
datapack improve encounter functionality, add mob respawning & fix reset 5 days ago
resourcepack more effect sounds / ambience 5 days ago
.gitignore resource pack updates 3 months ago
.nvmrc initial resources & worldgen 3 months ago
Makefile add gamerule defaults 6 days ago
README.md more effect sounds / ambience 5 days ago
package.json remove cave noises, add a bunch of custom ore sounds 5 days ago

README.md

Ores

  • Coal => Small Loot / Negative Effects
  • Iron => Large Loot (armor)
  • Gold => Small Powerups
  • Diamond => Large Powerups
  • Copper => Small XP
  • Redstone => Large XP
  • Lapis =>
  • Emerald => Special Modifier (swap places? blue shell?)

Powerups

  • "blue shell" equivalents

Items

  • (leather) Winged Sandals (jump boost)

  • (chainmail) Running Shoes (speed)

  • (iron) Long Fall Boots (no fall dmg)

  • Protective Chestplate

  • Fireproof Chestplate

Tools

  • (iron) Lucky Pickaxe

  • (diamond) Fast Pickaxe

  • (netherite) Explosive Pickaxe

  • Sword of Healing

  • Sword of Poison

  • Electric Sword

  • Thor's Hammer (single-use)

Special

  • Pocket Totems (spawn friendly mobs upon use)

Arena Event

Server

Use CoreProtect to reset broken ore blocks after each round

Sounds from freesound.com: